If a monster has no weakness to a specific element … Effective CB usage requires balancing between Sword mode, with its high mobility and ability to guard against incoming attacks, and Axe mode, with its longer reach and more powerful attacks. My question is on the calculation of the Elemental Damage Output for, say, a Light Bowgun. So, without getting into weaknesses, sharpness, and all of the other things that modify damage, my understanding is that dividing by 10 is how to calculate your base elemental damage output. Elemental damage is different to physical in that it's unaffected by what move you use; strong moves and weak moves will deal the same amount of elemental damage (with one or two exceptions). Close. In addition to the following Damage Types, there are also two Types that are commonly referred to as True Damage and Parts Damage. Elemental Damage Calculator (MHW) MHWorld. For elemental damage, it's added to the damage you do with every hit, except for some specific attacks (S&S and lance shield hits, for example). then get big numbers, its literally a logical conclusion, high crit+high raw numbers=high output, no math required. The Sharpness level of a weapon will degrade over the course of a fight. Elemental damage is mainly affected by the weapon's Elemental value and the monster's Elemental Hitzone. Enjoy! There is a better attack formula for … Both Raw (Physical) and Elemental Damage dictate the damage any attack does directly, while Status Effects convey damage and debuffs indirectly.. Physical damage includes Severing-type damage, Blunt-type damage, and Projectile-type damage. Non-elemental Boost is the only 1 level skill that increase phial damage by 3, while skills like Attack Boost, Peak Performance need certain level to even add 1 phial damage. The displayed elemental value is inflated by a factor of 10, so a Sword and Shield with 150 ice damage only has 15 for damage calculation. These are real values that I took from the weapons I own – I downgraded some to get a varied sample of base values. The Charge Blade (CB) features 2 modes. Hitzone values range between 0 and 100, and higher values indicate a weaker Hitzone (i.e. The calculation for elemental damage is: Elemental Damage / 10 * Monster Hitzone. Voodoo. First, you take your element and divide it by 10. All damage types … Now you can do your charge move if you want to, but you don't really benefit from this outside of the intitial hit of the axe, which will both crit (Assuming you're built for this.) For example, green sharpness boosts raw damage by 5%, but has no effect on elemental damage. For example, lets say someone deals 200 damage. Hello, it seems you're viewing this page from mobile device. Happy Hunting. I’m so glad that you have all enjoyed this Monster Hunter Math Series so much! Damage Type; Sharpness; Elemental Value ; Damage Type. I've been trying to answer the simple question of how we deal damage in MHW! Heavy Bowgun Dmg Math Guys Mhw 1. Most weapons in the game have a stat called Element, which shows the Elemental attack of the weapon. Elemental damage is a little different. In most games elemental damage is not percent of base damage, but an additional source of damage, unlike critical dmg which is, most of the time, expressed as a multiplier of the base damage. Energy gained from Sword mode can be stored in Phials, which can then be used to boost guarding abilities and damage output in Axe mode. Your sharpness boosts your elemental damage, but not as much as your raw damage. Iceborne has effectively raised it to six now. Elemental damage includes Fire, Water, Thunder, Ice, and Dragon. A weapon's displayed element is 10x higher than it actually is, so 200 = 20 actual element. Damages Types in Monster Hunter World (MHW) are the different damage categories of the game. There are numerous components in the formula to calculate the damage a Bow does, split into Raw and Elemental components. Elemental Attack Damage Cap: Examples. Shelling does not apply status or elemental damage. Nope, I want to stay here, show me the Web version. Archived. Meaning some weapons are better with raw attack power while others are better with elemental. This is our Monster Hunter Math guide on How Damage is Calculated in MHW covering what Motion Values and Hitzone Values are. This damage does not take into account charging your sword which does well over 260+the elemental explosion damage, so around 300ish. This can cause some problems. A weapon with 90 elemental damage actually deals 9 damage per hit. Sharpness in Monster Hunter World (MHW) is a factor in determining the cutting power of a Weapon and its damage output.. For a more complete rundown on combat with Monsters, see Weapon Mechanics, Defense, and Elemental Resistances.. Since app is not fully optimized for Pads, we ask you, if you want to proceed to app page or stay in web version of builder? But even on the Dual Swords, I mostly find myself using the Nerg Claws which has one of if not the most raw damage of all the Dual Swords. Sep 3, 2018 @ 9:43am Values shown on weapons are bloat values. Another huge thanks to my assistant Tuna for helping make all of this possible! Attack Power or Raw Damage is a damage statistic in Monster Hunter World (MHW).Monsters also have raw damage, which is offset by the hunter's Defense stat. Damage Calculation; Evasion and Defense ... Each Hitzone has different values, which represent the part's weakness to Physical and Elemental damage. Blademaster weapons have a 1-in-3 chance per hit to apply Abnormal Status damage, while Gunner weapons always apply Abnormal Status damage. And never ask me again . 1 Attack Power 2 Affinity 3 Sharpness 4 Slots 4.1 Damage Formula 5 Element 6 Special Attack Attribute 6.1 See also The Attack Power is the raw damage done without the aid of elements or secondary status effects. What makes it so confusing is that the answer depends on which weapon you’re using. Element usually adds … Elemental Switch Axe Meta Builds, finally its not all about Brachy or Safi Swaxe to deal damage. Check our MHW Calc! For a more complete rundown on combat with Monsters, see Weapon Mechanics and Defense.. Elemental Resistances in MHW On Monsters. These would be the damage results. Many people creating RPGs use attack-defense for their damage formula. Before, the arbitrary level cap on elemental damage was at five. Posted by 2 years ago. 10 Defense: 190 damage 100 Defense: 100 damage 200 Defense: 0 damage Doing this can cause party members or enemies to deal close to no damage or no damage. How much damage depends on the monster's hitzone and is very simple to calculate. Sharpness now affects KO values by the same multiple as listed for raw attack. The damage calculation in Monster Hunter games is just so confusing. Elemental damage serves to close that gap a bit for weapons with quick low damage attacks. After this you will have a very good idea of how elemental damage works in MHW! MHW Iceborne Best Charge Blade 2020 – Safi’jiiva Meta MHW Iceborne Best Longsword 2020 Safi’jiiva Meta. I wanted to determine: Can you determine which weapon, out of a given weapon's tree for a given element type, is the best at dealing damage? Since the calculator currently does not support comparisons against different monsters, there is effectively no difference between a weapon with 100 raw and 100 fire, or 100 raw and 10000 fire. Charge Blade. And also a big thank you to all of you for supporting us! Abnormal Status damage is not affected by the monster's Physical or Elemental Hitzone values. 3. 20 element * a 0.2 hitzone = 4 more damage per hit. Also, elemental effects can hit certain enemies harder, while doing close to nothing to others, depending on elemental resistances. agree, mhw needs to be better in their descriptions and forumals. When attacks strike a monster, two types of damage are dealt: Physical (Raw) damage, and Elemental damage (but only if the weapon has an Elemental attribute). Elemental damage and raw damage are now added together before any decimals are dropped. Whether or not it's worth it depends on what you are trading to acquire it. Elemental Damage Calculator (MHW) MHWorld. There was a weapon balance patch (Patch 2.0) that change how Impact phial type damage calculation works with other skill that increase damage like Non-elemental Boost, Attack Boost, Peak Performance, Agitator, etc. more damage). Weapons with base values about 240 or less are simply (base value) + 150 = cap. Elemental Resistances in Monster Hunter World (MHW) refers to the sum of protective effects of Equipment and Skills against Elemental Damage done by Weapons and Monsters. its stupid to force players to use 3rd party sites just to calculate damage you don't have to, you want big numbers? GaijinHunter has released two videos to help people understand the nature of elemental caps and not wasting any elemental damage before it goes to waste. #4. Each Monster has strengths and weaknesses against specific Elemental Damage … Let’s quickly look at these elemental Switch Axes. Elemental Damage in Monster Hunter World: Damage Elements, and Monsters weak to them - Every Element Explained. USJ and Event gear, Damage calculation, Set Searcher, Sets sharing. Current damage formula for Monster Hunter 3 (Tri) has been established. There are also other sources of damage such as Fixed damage and Status damage. The smaller the base elemental damage is – the smaller the cap will be. For a more complete rundown on combat with Monsters, see Weapon Mechanics, Defense, and Elemental Resistances.. How Attack Power is … Damage Calculation - Kiranico Damage Types - Monster Hunter World Wiki, Fextralife Weapon Mechanics - Monster Hunter World Wiki, Fextralife Monster Hunter World - Damage Calculator The links I’ve provided should be able to help. The Hitzone value represents what percentage of an attack's damage is actually dealt to the monster. Bow Damage Calculation: Raw Damage . After that, it's just multiplied by the hitzone. I’m genuinely surprised by our growth and I can’t thank you guys enough. Simply put, the higher the weapon’s base elemental damage, the higher it’s cap will be as its cap is (base value) x 1.6 = cap. Notes. But the percentile growth is very similar. As implied, this video shows you how to find the elemental damage cap for the weapon you are wearing. 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